Archive for the ‘collaboration’ Category

Just a quick follow-up to my feature on collaborative learning over at LGEO Research….  I’ve been asked for references, so here they are!

Collaborative learning

e-Learning Anaesthesia (eLA)
is a joint programme between the Department of Health’s e-Learning for Healthcare (e-LfH) and the Royal College of Anaesthetists.  They are collaboratively developing clinically-appropriate, peer-reviewed online learning modules to help trainee anasesthetists to revise for their FRCA exams.

Dimitracopoulou, A. (2005)  Designing collaborative learning systems: current trends & future research agenda.  Computer Support for Collaborative Learning (Proceedings of the 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!) Taipei, Taiwan. p 115 – 124.
A good background paper on computer-supported collabortive learning (CSCL) and models for the different kinds of systems.

Smith, B. L and MacGregor, J. T. (1992) ‘What is Collaborative Learning?‘  Abbreviation of Smith and MacGregor’s article, “What Is Collaborative Learning?” in Collaborative Learning: A Sourcebook for Higher Education, by Anne Goodsell, Michelle Maher, Vincent Tinto, Barbara Leigh Smith and Jean MacGregor. Pennsylvania State University: National Center on Postsecondary Teaching, Learning, and Assessment.
This paper outlines the theory of collaborative learning (face-to-face or technological).

Baker , M., Quignard, M., Lund, K. & Sejourne A. (2003). Computer-supported collaborative learning in the space of debate. In B.Wasson, S. Ludvigsen and U. Hoppe (eds): CSCL: Designing for Change in Networked Learning Environments, CSCL 2003 congress: 14-18 June 2003, Bergen, Norway, pp.11-20
This paper is about designing collaborative learning spaces.  It explains that giving more feedback (for example, dialogue graphs which visually show the user how much they participate) increases the number of arguments a participant contributes.

Hope these are helpful!

Read Full Post »

Rock’n\A friend of mine has a band. They are great musicians and fun people — the consumate performers. They are busily working their contacts in the music industry and in discussions with record labels for contracts. They have a lot going for them, but when it comes to gigs… Disappointingly few people turn up. Why is that?

The band has a page on Myspace, which as been running for about 18 months. It holds about 1,500 friends, which, given how many people these guys have performed for and how many friends those audience members all have… It’s a fraction of the number it could be, and still doesn’t explain why less than 1% of them are coming out to gigs. Their events should be mobbed. So what can the band do?

1) Expand the fan base with everyone you already know. They’ll do the work for you.

This is a concerted effort, a planned attack. Make a list of every musician you’ve ever worked with, every girl who’s ever batted her eyelashes (this band is fronted by cute boys, so there should be plenty), every family member you’ve got, community members (including old teachers, parents of friends, friends of parents, etc. etc. etc.), music execs, people you chat to after gigs… You want to engage everyone you’ve ever met — and then some.

Generally, when you’re starting a band, the whole world wants to see you succeed. You just need to tap into that enthusiasm. They feel special to be involved, and you’re doing something they probably wouldn’t have the courage to. All you need to do is to make them feel involved, and they’ll rush to support you.

2) Give your supporters something to do.

Keep reminding yourself: They WANT to help. So you want them to stay engaged. When you first tell them, “Hey, we’re starting a band” (or “Things are going well, we’ve got a gig next week”, wherever you are in the process) and they say “That’s great! Well done!” (which is usually accompanied by the thought, “I’m really impressed. And so glad it’s not me! I wouldn’t have a clue how sing/play/perform!”) , JUMP ON IT. Capitalise on the fact that they’re feeling both in awe and a little inadequate by giving them the chance to get involved and help where they can.

Production in the studio - behind the scenesStart with a little status update that doesn’t have to mean much but feels “behind the scenes” (explain that you are doing your best with the recording/the rehearsing/the chasing up new drummer), but that you’d love to keep them posted on your activities. (And/or will want to let them know the second the album is released or the new video goes into production, etc.) Point them to your social networking site and tell them to become your friend… This is the ultimate WATCH THIS SPACE move. They’re now watching.

3) Give them a reason to stay involved.

They love you; show that somebody’s home at your end of the conversation. This means new content on your site every 3-4 days. Something, anything. Thoughts, plans, a silly story from rehearsal, a “this week we worked on X” rundown, frustrations with production, anything. Blogs are particularly good for this kind of chit-chat. It doesn’t have to say

anything detailed about any person or song; just that you’re still there, and you care enough about these people to keep this conversation going.

Remind them REGULARLY (once every week or two) that you’re busy working on all this. These reminders should find them (bulletins, emails — anything that lands in their lap, as opposed to them having to come to your page to find it). Create hype. Be consistent about it.

This will keep these guys engaged while you keep adding new ones to the list. And your numbers will grow!

4) Translate it into ticket and album sales.

Concert ticketsYour final goal is that by the time you release the date of your next gig, every last person on your now doubled friends list will be chomping at the bit to be there to support you. They’re going to care enough that even if they can’t go, they’ll send someone on their behalf.

The same should be true with album sales. Because they feel like they “got in at the ground level” and helped you along the way, they’re emotionally invested. They’re going to cry more than you will when you get your Mercury prize.

5) Recognise how easy this is.

Social networking sites work because you establish instant access to all the people you’d want to be talking to anyway, in the real world. You have their attention, and are giving them an easy way to showcase your efforts to everyone they know. 99% of it is just a method of keeping track of, and keeping involved, the people that your music touches in reality.

Nobody’s loyal to a band they run into online — we respond to hype. We explore suggestions from friends, we try not to get left out of a trend, and we follow through on a strong desire to help “real people” try to make it. So give your fan base a way to hype you and to introduce their friends to your music. Let them work FOR you.

And while you’ve got their attention — don’t forget to tell them how much you love them and how grateful you are. In the same way that you’d thank a friend who drove for miles to be there and cheer you on, let these people know you care. With a good effort on a social networking site, you can do that for all of them at once. You’ll quickly build a huge group who feel personally connected to you and your music.

Now that they’re listening, the rest is up to you. Give them something fabulous to listen to!

Goin to town

Read Full Post »

Happy teamWhen I was in fifth grade, our math teacher introduced us to tessellations. Here’s the brief rundown:

A tessellation is a repeated pattern of 1 closed shape, arrayed one after the next, with no gaps or overlaps. At their simplist, a grid of squares or a pattern of hexagon tiles on a bathroom floor are tessellations.

We were taught that if you start with a tessellating shape (like a square) and remove a section of it from one edge but add that same section to another edge, the shape will still tessellate. (This preserves the surface area of the shape. See diagrams below for examples.) We cut these tiles out of construction paper and glued 4×4 squares of them of them to a black background, learning from the 20-some examples in our class that this process always works.

Recently, this memory has been tapping me on the shoulder and it’s taken me a few days to figure out why. In constructing a project team, I’ve been conscious of allowing space for conflicting personalities and filling skills gaps. But the team members need go grow together: for the team to successfully accomplish its goals, each member should be adaptable, ready to interact with any of the other members at any time. They need to allow for personality differences and varieties of skills across the group. Tessellations make an interesting metaphor for this adaptation. (Each shape represents one person)

Tessellating squares
A group of colleagues working in the same space, but on different projects. (Can you see the outlines of cubicles forming?)

Rough edged team
A close team, as you might find in a small company. Each team member is adapting for the others, compensating for gaps and allowing for preferences. This team doesn’t necessarily work much with other teams, so it’s allowed to have “rough edges”.

smooth edged team
A close team within a larger company of other teams. Each team then has to tessellate with the other teams. Smooth outside edges make this easier (on the assumption that the other teams will also have smooth outside edges, to collaborate with whomever they need).

These are ideals for a team, and generally take quite a while to build. In my experience, when you initially bring a team together, it looks something like this:

New team
A newly-formed team

The “team-building process” is one of learning to identify the shape of your colleagues and adapt yours to accommodate them (and vice versa). With a bit of work, you can end up a bit more like this:

Adapting team
The newly-formed team is adapting.

This is a model (and I admit I like the uniformity of a tessellation) and I’ll acknowledge its limitations. For the sake of argument, we should note that each team member doesn’t generally tessellate to the roles of their counterparts in the team. (Because each person brings differing experiences and personalities to the situation, they may each end up with a shape of their own, as opposed to being one repeating uniform shape labelled “team member”.) But there is one benefit to approaching the metaphor with the concept of uniformity:

When you remove one team member and replace them with someone outside, the clearer that tessellating shape is (ie., what it means to be a member of this team), the easier it will be for that new person to adapt.

Take these two teams as examples. The first is tessellating, each member has adopted a uniform method of interacting and set of expectations for their team members. (Therefore each has the same shape.) Along comes the new person, who can learn from any of the original members how to fit in and what is expected of them.

Coherent team with newbie
A well-organised team with clear ways of working together and expectations for each other. While the new person, in black, will have to adapt to fit into the team, they should have a fairly easy time of it due to the clarity in the existing team.

In contrast, this picture below shows a chaotic team with no coherence. The new person has no idea how the members are working together, let alone how to join them. The best he/she can do is to pick an outside edge (anybody’s!) and start there, try to connect with everyone in due course and build up a shape of their own to fit the odd structure already there. If you’re the new person, it’s a much less fun scenario.

Crazy team with newbie
A team with no coherence or organisation, attempting to incorporate a new person. This scenario is hard for the newcomer, as the team’s ways of working are unclear and even communication between the existing members doesn’t appear to be guaranteed. How should the newcomer adapt themselves?

These visual images provide a model for the ways team members work together. Though I’ve found that the shape of each tessellation changes from team to team (and even changes when a new person joins a team), it’s important to have a fundamental model. Every team member I’ve worked with has indicated that they are happier and more productive when they see the whole of which they are a part. Understanding the shape (or role) they are to take is a big step towards seeing the bigger picture — the entire team, the company, or even the entire industry.

Happy team

Read Full Post »

These are from the Yahoo! Time Capsule, a fascinating bit of collaborative art. The capsule is accepting contributions from any and all from the 10th of October to the 8th of November. This electronic anthropology project will be preserved by Smithsonian Folkways Recordings in Washington D.C.

These are a couple of tiles that caught my attention: they’re intriguing. I’m impressed at how much contributors have been willing to share of themselves. (To see them in their original layout, click on the picture or the text. Or go check out the site — The swirling ball motif that organises all the entries is quite impressive.)

Determination pic

d text


Honesty pic

Honesty text

Another pic

Another text

je t’aime pic

je t’aime text

The Yahoo! Time Capsule is the brainchild of internet artist Jonathan Harris, who has also produced (in collaboration with Sepandar Kamvar) the endlessly fascinating We Feel Fine project, which graphically displays sentences that include “I feel…” from blogs all over the web. It uses a data engine to search all the usual blog sites (including LiveJournal, MSN Spaces, MySpace, Blogger, Flickr, Technorati, Feedster, Ice Rocket, and Google) for the text strings “I feel” and “I am feeling”, then maps them against a list of 500 emotions and assigns a colour to each. They become a universe of bouncing coloured balls; as a user you dynamically ‘generate’ the whole scape and then investigate whatever area (or colored ball) you’re interested in. It’s amazing to see what people are writing about.

Many thanks to Julie for introducing me to the Yahoo! Time Capsule.

We feel fine logo Yahoo! Time Capsule logo

Read Full Post »